In the mayor phase, the owner of a guest house may place up to two colonists in their guest house. The player may later move these guests, at the start, during, or at the end of all other phases to any building, plantation, or quarry of their choice where they immediately go to work and must remain until the next mayor phase.
The guests may be moved in the same or in different phases.
Example: At the end of the captain phase, Anna has an occupied guesthouse and moves one guest to her storehouse and uses the storehouse immediately to keep 3 additional goods that remained on her windrose. Later, she chooses the trader as her role and moves the second guest to her library so she can double her trader privilege. These two guests, like normal colonists, remain on the storehouse and library until the next mayor phase.